Convention

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1.1 Follow the Rules

The game of Nomicron consists of a set of rules. Each rule has three parts: a number, a title, and text. All players must always abide by all rules currently in effect, in the form in which they are in effect.

2.1 Rounds and Conventions

Play proceeds in a series of rounds. When no round is in progress, the game is in convention. During convention, only convention rules are in effect. At other times, all rules are in effect unless otherwise specified by the rules.

3.1 Players

A player of Nomicron is a participant in the game. Each player has a player name by which they are referred to in Nomicron. A player chooses a name when joining Nomicron and may only change it during the convention. A player is either active or inactive, unless the rules provide for other types of player status.

While the game is in convention, any player may become active or inactive at any time by notifying the public forum. During a convention, a non-player becomes an active player when a motion making that person a player passes.

At the end of a convention, any active player who has neither voted on a motion nor posted to the public forum for the last two weeks becomes inactive, and any player who has been inactive for the entire duration of the convention ceases to be a player.

4.1 The Public Forum

The public forum is a means to communicate with other players. Any communications sent to the public forum shall be available to all active players.

5.1 Motions

When the game is in convention, the convention floor is either open or closed. At the beginning of each convention, the floor is open.

While the floor is open, any active player may submit motions to the public forum. Such motions may describe any number of changes to be made to any aspect of the game, including ending the game. However, a motion to begin the next round may not be made while the floor is open.

The floor closes when a motion to close the floor passes. While the floor is closed, the only motions players may submit are to reopen the floor or to begin the next round.

When a motion to begin the next round passes, all unresolved motions are discarded, and the next round begins.

6.1 Voting on Motions

Votes on motions must be sent to the administrator or their designee. Each active player may vote once on each motion. If a player submits multiple votes, the last vote received shall be considered that player's one and only vote on the motion. A motion remains up for vote until one week passes or all active players have voted on it, whichever comes first.

A motion to end the game requires unanimous acceptance among cast votes to pass; other motions require acceptance by a 2/3 majority among cast votes to pass. If a motion passes, the changes to the game it describes are immediately put into effect.

It is the duty of whoever collects the votes to accurately report the passage or failure of each motion, along with all votes cast on that motion, in a timely fashion.

7.1 Player Actions in Convention

While the game is in convention, the only permitted game actions are making a motion, voting on motions, posting to the public forum, and becoming active or inactive.

8.1 Precedence

If there is a conflict between rules, the rule with the lowest number shall have precedence unless otherwise specified in the rules.

9.1 The Administrator

One player is the administrator. At any time there shall be exactly one administrator.